The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • isosphere@beehaw.org
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 years ago

    To yes-and this: procedural content in general. No Man’s Sky is a snore-fest for me, big, empty, meaningless. Missions in Elite Dangerous and X4 are similarly pretty boring, though the former is more fun the first time around. There has to feel like there’s some world-affecting point to what you’re doing. IMO

    • SugarApplePie@beehaw.org
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 years ago

      I started playing No Man’s Sky recently and it looks like they added a mode that’s more ‘streamlined’. Dunno if it’s still procedurally generated, though.

    • AngularAloe@beehaw.org
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 years ago

      I found the procedurally-produced planets in No Man’s Sky to be stunningly beautiful. Then I would walk around on them and the similar-but-not-quite look of every part of the landscape would slowly drive me INSANE.