I need it to get low level access to some PlayStation Dualsense controller features, such as adaptive triggers and setting colors.
UPDATE: The function is missing from the VTables likely due to vibe coding, but I found a workaround. Opening the device’s pnpPath as a file will grant you evdev-like access to the device.
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I know this doesn’t fully answer your exact question but have you considered this instead~~https://github.com/microsoftconnect/GameInput~~
> GameInput is a functional superset of all legacy input APIs—XInput, DirectInput, Raw Input, Human Interface Device (HID), and WinRT APIsI think OP is already talking about this API


