Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 10 days agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square25linkfedilinkarrow-up1201arrow-down113 cross-posted to: gaming@lemmy.worldcitybuilders@sh.itjust.workshistory@lemmy.worldhackernews@lemmy.bestiver.se
arrow-up1188arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 10 days agomessage-square25linkfedilink cross-posted to: gaming@lemmy.worldcitybuilders@sh.itjust.workshistory@lemmy.worldhackernews@lemmy.bestiver.se
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up73arrow-down2·10 days agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up20arrow-down1·9 days agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.