• nickwitha_k (he/him)@lemmy.sdf.org
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      1 year ago

      It is pretty narrow but also what makes it work, IMO. I don’t have them for immersion but for display replacement. The narrow field of view lets the 1080p display have nearly 0 screen door effect. Plus, the birdbath optics are really cheap compared to waveguides or fancy lenses in VR headsets.

      • HidingCat@kbin.social
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        1 year ago

        Ah, ok. My reason to get a headset is for immersion with seated gameplay. Games like ETS2 and Elite:Dangerous.

      • theCheek@lemmy.world
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        1 year ago

        This has been on my radar for a while to compliment my steam deck. But I believe it doesn’t do head tracking with the steam deck or does it? I just want a floating screen in front of me that stays still when moving my head around, otherwise I’m gonna hurl!

        • nickwitha_k (he/him)@lemmy.sdf.org
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          1 year ago

          I think it’s great for my Deck but, that will indeed be a problem. The headset contains only the sensors and display systems but, none of the logic circuitry to “pin” displays. Including that would increase the price a good deal.

          • theCheek@lemmy.world
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            1 year ago

            Understood thanks for the feedback. After posting you reignited my interest and I found out that they also have their product called beam which would do the trick to make a spatial display… if you’re willing to cough up another 120 for it!

            • nickwitha_k (he/him)@lemmy.sdf.org
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              1 year ago

              If you’re willing to cough up another 120 for it!

              Yeah… I’m not :P But, I am plotting a DIY solution. A solution that will probably cost more than $120 on components but, I think it will still be worth it.

        • ricecake@sh.itjust.works
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          1 year ago

          So, I’ve got one for my steam deck and it’s less an issue than you might think, in my opinion.

          When you’re focused on the screen, it doesn’t create too much incongruity when the background shifts, and it’s easy to just let you brain parse the screen as something that just floats in front of you.
          It’s not immersive enough to get the inner ear involved and confused. It’s a lot closer to holding a phone sideways about six inches from your face and moving your head around.

          The only time it felt weird was when I was using it in a well lit room, and I shifted my focus to something not on the screen, that was closer than the apparent distance to the floating display. It was weird feeling my vision try to reconcile that the nearer thing was moving behind the far thing.