GTAV, a scene at the Vanilla Unicorn strip club specifically
It’s… A really fucking stupid thing to bitch about specifically in that game, honestly. Of course a strip club objectifies women, and of course a game about criminality and the seedy underworld will have one
John Wick is a movie about criminality and the seedy underworld, and there’s no scene where John Wick gets a lap dance. There are women who appear to be sex workers, and John Wick murders their bosses. The audience isn’t invited to participate in the objectification, the audience is invited to hate the antagonist for objectifying women and wish for justice.
There’s nothing wrong with a game about robbing banks, because most people don’t rob banks, and a video game isn’t going to give them ideas. But a video game where you pretend to be a misogynist can teach dangerous habits, because that behaviour is easy to bring out of the game.
I don’t think it’s a coincidence that the people sending death threats to Anita Sarkeesian for saying games should objectify women less, are the people who went on to storm the capital to try and install a fascist dictator.
You’re smart enough to understand that games depicting banks robbery won’t lead to an increase in real life bank robbery, but somehow you’re convinced a game with a strip club can teach dangerous habits? I usually run all red lights when I play GTA, how do you think that has affected my real life driving? I played an evil karma playthrough in fallout3, am i a psychotic person in real life? Do you have a complete list of behaviors people have a hard time separating from video games?
It’s funny how this argument puts sexism and the objectification of women, unfortunately very common and normalized types of behavior, on the same level with behavior that’s psychotic and fucking lunatic.
Given that video games typically feature even less diverse and more objectified representations of women than traditional mainstream media, we predicted that there would be relationships between video game consumption and negative beliefs and attitudes about women. In this study, we conducted a survey (N = 351) of male and female adults and used structural equation modeling to analyze relationships among video game consumption, trait interpersonal aggression, ambivalent sexism, and first-order (percentage of false rape accusations) and second-order cultivation effects (RMA). We found support for the hypothesized cultivation model, indicating a relationship between video game consumption and RMA via interpersonal aggression and hostile sexism. Although these findings cannot be interpreted causally, we discuss the implications of these associations and future directions for research.
Research has indicated that many video games are saturated with stereotypes of women and that these contents may cultivate sexism. The purpose of this study was to assess the relationship between video game exposure and sexism for the first time in a large and representative sample. Our aim was also to measure the strength of this association when two other significant and well-studied sources of sexism, television exposure and religiosity, were also included in a multivariate model. A representative sample of 13520 French youth aged 11-19 years completed a survey measuring weekly video game and television exposure, religiosity, and sexist attitudes toward women. Controlling for gender and socioeconomic level, results showed that video game exposure and religiosity were both related to sexism. Implications of these results for future research on sexism in video games are discussed.
You’re right, it could be the other way around. Maybe sexist video games don’t cause sexism. Maybe they attract sexist men instead. Like the woman in the meme is saying.
You gamergate people are so easy to bait into disagreeing with yourselves
There’s lots of great indie games still coming out that don’t have sexism in them. Try out Dome Keeper, they just had a big mod jam. Dome Keeper doesn’t have gender, it only has minerals and monsters.
Ah, surveys, which classify as observational, cross-sectional studies: pretty low on the hierarchy of evidence, yes?
Now show us studies that apply the same methods on the relationship with belief & attitudes toward bank robberies, risky driving, or dark personality traits as mentioned before.
Applying the same methods on those questions would inform us whether such studies put them all on “the same level” as sexism or “objectification of women” (which someone before claimed would be funny), and whether we can put much stock in conclusions drawn from these methods.
It’s also questionable whether answers to survey questions imply much beyond state of mind that has real-life consequences.
Unless there’s clear evidence of that, it’s a slippery slope.
So depicting violence is fine because people don’t do those violent things. Except people will do violent things (like Jan 6) but when that happens it’s because they they saw a lap dance being depicted?
Strawman? False equivalence? This is a pretty bad argument.
First, I know this is the internet so everyone jumps to extremes. But can we please try to keep some level of nuance on the fediverse? And avoid personal attacks maybe??
I am an avid gamer, and have always wanted to believe violent video games don’t affect players. But the vast majority of studies indicate either some level of being desensitized or increase in aggression.
So depicting violence isn’t great, especially (or maybe primarily) for kids.
Seeing a lap dance isn’t bad at all. But objectifying women and unequal representation is not great. Sex, OK. Sexism, not OK. Hopefully we can agree on that at least?
GTAV, a scene at the Vanilla Unicorn strip club specifically
It’s… A really fucking stupid thing to bitch about specifically in that game, honestly. Of course a strip club objectifies women, and of course a game about criminality and the seedy underworld will have one
John Wick is a movie about criminality and the seedy underworld, and there’s no scene where John Wick gets a lap dance. There are women who appear to be sex workers, and John Wick murders their bosses. The audience isn’t invited to participate in the objectification, the audience is invited to hate the antagonist for objectifying women and wish for justice.
There’s nothing wrong with a game about robbing banks, because most people don’t rob banks, and a video game isn’t going to give them ideas. But a video game where you pretend to be a misogynist can teach dangerous habits, because that behaviour is easy to bring out of the game.
I don’t think it’s a coincidence that the people sending death threats to Anita Sarkeesian for saying games should objectify women less, are the people who went on to storm the capital to try and install a fascist dictator.
You’re smart enough to understand that games depicting banks robbery won’t lead to an increase in real life bank robbery, but somehow you’re convinced a game with a strip club can teach dangerous habits? I usually run all red lights when I play GTA, how do you think that has affected my real life driving? I played an evil karma playthrough in fallout3, am i a psychotic person in real life? Do you have a complete list of behaviors people have a hard time separating from video games?
It’s funny how this argument puts sexism and the objectification of women, unfortunately very common and normalized types of behavior, on the same level with behavior that’s psychotic and fucking lunatic.
https://www.ncbi.nlm.nih.gov/pubmed/25681166
https://www.ncbi.nlm.nih.gov/pubmed/28408891
We have a correlation
Correlation is not causation.
Or did you fail your very first science class?
You’re right, it could be the other way around. Maybe sexist video games don’t cause sexism. Maybe they attract sexist men instead. Like the woman in the meme is saying.
You gamergate people are so easy to bait into disagreeing with yourselves
You’re right.
I’ll just go back to living the male fantasy of petting my dog on my 3ds.
There’s lots of great indie games still coming out that don’t have sexism in them. Try out Dome Keeper, they just had a big mod jam. Dome Keeper doesn’t have gender, it only has minerals and monsters.
Ah, surveys, which classify as observational, cross-sectional studies: pretty low on the hierarchy of evidence, yes?
Now show us studies that apply the same methods on the relationship with belief & attitudes toward bank robberies, risky driving, or dark personality traits as mentioned before. Applying the same methods on those questions would inform us whether such studies put them all on “the same level” as sexism or “objectification of women” (which someone before claimed would be funny), and whether we can put much stock in conclusions drawn from these methods.
It’s also questionable whether answers to survey questions imply much beyond state of mind that has real-life consequences. Unless there’s clear evidence of that, it’s a slippery slope.
So depicting violence is fine because people don’t do those violent things. Except people will do violent things (like Jan 6) but when that happens it’s because they they saw a lap dance being depicted?
Strawman? False equivalence? This is a pretty bad argument.
First, I know this is the internet so everyone jumps to extremes. But can we please try to keep some level of nuance on the fediverse? And avoid personal attacks maybe??
I am an avid gamer, and have always wanted to believe violent video games don’t affect players. But the vast majority of studies indicate either some level of being desensitized or increase in aggression.
https://pmc.ncbi.nlm.nih.gov/articles/PMC6790614/
https://pubmed.ncbi.nlm.nih.gov/15013257/
https://econtent.hogrefe.com/doi/10.1027/1864-9335/a000154
So depicting violence isn’t great, especially (or maybe primarily) for kids.
Seeing a lap dance isn’t bad at all. But objectifying women and unequal representation is not great. Sex, OK. Sexism, not OK. Hopefully we can agree on that at least?
Grand Theft Auto doesn’t have a level where you storm the capital and seize the government.