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We’re testing the waters with the new influx of people to see if this is valuable or not. We are also actively seeking moderators and people who enjoy discussion (and understand that being wrong is an important part of being a better person)! Send me a message if you’d like to help out.

This weekly thread will focus on games (board or video) that are fantastic, but have one extremely annoying aspect that doesn’t fit, doesn’t make sense, or makes the game worse.

No starters this time as there’s tons of examples. Let me know yours and maybe what you did as a workaround or house rule (if applicable)!

  • Electric_Druid@lemmy.world
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    1 month ago

    Maybe a bit less dramatic than the provided example, but in Project Zomboid (a realism-focused zombie survival game) zombies are set to respawn over time by default. For a game so focused on realism this never made sense to me- the devs say it’s meant to simulate zeds wandering in from elsewhere but there are already methods in game for determining when “peak population” should be. Also frustrating to meticulously clear an area only for them to gradually show up again.

    Fortunately, all settings are changeable in sandbox mode- it’s actually great for providing the exact experience you’re after.

    • Ace T'KenOPM
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      1 month ago

      Huh. That kinda seems dumb. You should be able to clear and fence off an area and it should remain cleared. At worst, it should be an option when you make a game / server.

      Thanks for the reply!