• warmaster@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    9 hours ago

    As much as I would like it to succeed, I believe it will fail to lead the hero shooter genre.

    • priapus@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      5 hours ago

      Hero shooter is a subgenre and no game will ever really lead it. Marvel Rivals, Valorant, and this are all hero shooters, but otherwise have practically nothing in common.

      • scbasteve7@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 hours ago

        Rivals and overwatch have a shit ton in common. I see overwatch as the pioneer of hero shooters, maybe TF2.

        Not to be pedantic, but it’s worth mentioning that two of the few biggest hero shooters are very similar.

        • priapus@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          3 hours ago

          That doesn’t change hero shooters being a subgenre and many of them having nothing in common. Of course I wasn’t saying two hero shooters can’t be similar and directly compete, I was just saying that two games being hero shooters does not make them similar.

          Comparing Valorant to Apex to Overwatch doesn’t make much sense, they all play very differently and are different genres, even if they all share the hero shooter subgenre.

          The entire idea of hero shooters was born from combining MOBA and shooter mechanics, so I just find it weird to compare Deadlock to these games when it is primarily a MOBA.

          Honestly I just hate how much people compare games in general. Some games, like Rivals and Overwatch, deserve to be compared, but most games are trying to do their own thing. People acted like Deadlock was Valves take on Overwatch when the games don’t play remotely similar besides having a hero select screen and abilities - two things that first game from MOBAs.

  • breen
    link
    fedilink
    English
    arrow-up
    1
    ·
    8 hours ago

    Woah this was never fully “out” yet? I remember playing months ago, did not have any fun, abandoned it (with everyone else) and then assumed it had fallen off the face of the earth. Good for them for trying to improve it I guess? Unfortunately I don’t think it has legs.

    • priapus@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      5 hours ago

      The game is in prealpha and keeps 15k players despite being buggy and having no content outside of the standard game mode and small character selection. I definitely think it has legs.

    • ferret@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      ·
      8 hours ago

      In their defense, it was not meant to release to the public when it did, their closed beta just got way more attention then they had hoped for

  • Justin@lemmy.jlh.name
    link
    fedilink
    English
    arrow-up
    5
    ·
    14 hours ago

    Interesting. Feels like it lowers the skill ceiling a bit, but hopefully it makes the game more accessible to everyone.