As a person who plays from time to time, it was more that the war was in a massive stalemate. It was on the secondary server, where less players are on than is required to push the front lines.
Does this game support thousands of players on a single server? EVE deals with that via “time dilation” which slows processes to a crawl so the servers can handle the load.
Well if it’s anything like EVE online these “wars” are rather resource intensive on the underlying infrastructure lol
As a person who plays from time to time, it was more that the war was in a massive stalemate. It was on the secondary server, where less players are on than is required to push the front lines.
Does this game support thousands of players on a single server? EVE deals with that via “time dilation” which slows processes to a crawl so the servers can handle the load.