• letsgo@lemm.ee
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    4 hours ago

    Save. Save save. Savesavesavesavesavesavesavesavesavesavesavesavesavesavesavesave. Exit. Are you sure?

  • ObsidianZed@lemmy.world
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    7 hours ago

    save game

    manual autosave game

    save game

    save and exit game

    "I don’t think I have trust issues. Why do you ask?

  • lemmyng
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    7 hours ago

    Save game

    Exit game

    “Are you sure you want to Exit? Unsaved changed may be lost.”

    Cancel

    Save game

    Go to Load Game screen to check that it was saved

    Exit game

  • Gork@lemm.ee
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    8 hours ago

    Manual saves are often a lot more stable than automatic saves.

    • LouSlash@sh.itjust.works
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      8 hours ago

      When you think about it, every save is manual one, like in order to use “automatic” save, you have to actually launch the game and play it

  • MissGutsy@lemmy.world
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    7 hours ago

    Fun fact: pretty much all exit-saves in Bethesda games (Skyrim, Fallout, etc.) are not necessarily complete in their Data. There are actual cases where these can be easily corrupted and won’t work on a reload or even introduce long time save corruption if you use them. Don’t ever trust an exit-save in those games! (Source: me fooling around with the save system too much)

    • affiliate@lemmy.world
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      36 minutes ago

      quick save is also pretty fucked in their games. highly recommend getting a mod that replaces the quicksave keybind with something that creates a manual save with an autogenerated name. (that is not how bethesda implements quicksave, for some reason.)

    • Ms. ArmoredThirteen@lemmy.zip
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      6 hours ago

      Out of curiosity about how old are you? Back in my day sometimes saving just didn’t work which is where I built up the habit of saving a couple times. For really important saves using two slots was best just in case one spontaneously corrupted as well

      • Kusimulkku@lemm.ee
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        6 hours ago

        Let’s just say that I don’t think that’s it. I think I’ve just been lucky and also saving often enough that going back one save isn’t a concern

      • Free_Opinions@feddit.uk
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        6 hours ago

        There’s a 15 second delay for logging out but yeah, you can log out mid-firefight and many people do. However the point was that when you die you don’t get to try again from last save - you start again from zero.

        • Kusimulkku@lemm.ee
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          6 hours ago

          It was a lot of fun. A lot of just walking around, checking out houses, mundane stuff really and then suddenly someone starts shooting and you fucking panic and try to run aaand you’re dead game over. 20 hours of game time gone.

          No other game has got me so panicky, it was awesome. You really really really don’t want to die after a while, but you also sorta forget to be as careful if nothing happens

          • Free_Opinions@feddit.uk
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            6 hours ago

            It is by far my favourite game ever. I’m not aware of any other quite like it. The level of immersion is insane and like you said, you really don’t want to die and lose everything you’ve been working for tens of hours. The base game itself is not that difficult once you get the hang of it but the fact that you may get shot at by other player literally at any moment changes everything. It’s an absolutely massive map and even if there was like only 5 other people playing you still can’t let your guard down because one may be in the same town as you. I just wish people were more willing to talk instead of shooting on sight, though I can’t really blame them.

            • Kusimulkku@lemm.ee
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              6 hours ago

              After all the times I’ve gotten blasted when trying to be nice towards someone…

              But some of the best moments from that game are when I’ve actually managed to find nice people.