alessandro to PC GamingEnglish · 18 hours agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square19fedilinkarrow-up1119arrow-down13
arrow-up1116arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro to PC GamingEnglish · 18 hours agomessage-square19fedilink
I never said that