alessandro to PC GamingEnglish · 18 hours agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square19fedilinkarrow-up1119arrow-down13
arrow-up1116arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro to PC GamingEnglish · 18 hours agomessage-square19fedilink
minus-squareMataresian@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·15 hours agoStarfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.
Starfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.