AC’s best parts are hardly the dialogue choices. Often there’s a good one, some bad ones, and information is either partial or vague. Hardly fun unless guessing is your thing. Their approach to “solving” it is just a bandaid over a flawed design though.
AC’s best parts are hardly the dialogue choices. Often there’s a good one, some bad ones, and information is either partial or vague. Hardly fun unless guessing is your thing. Their approach to “solving” it is just a bandaid over a flawed design though.