If I made a simulation, I would be interested in how the simulated agents interact with each other. I would only set some very basic restrictions on them (don’t fall out of bounds, maintain self-preservation). I would be very interested in what kinds of questions they come up with, what kind of structures they make using cooperation, overall behavior (assuming i’m interested in the agents in the first place).
Of course, if the simulation is not good enough, I’ll just close the simulation, change some parameters and restart the sim using an earlier snapshot.
If I made a simulation, I would be interested in how the simulated agents interact with each other. I would only set some very basic restrictions on them (don’t fall out of bounds, maintain self-preservation). I would be very interested in what kinds of questions they come up with, what kind of structures they make using cooperation, overall behavior (assuming i’m interested in the agents in the first place).
Of course, if the simulation is not good enough, I’ll just close the simulation, change some parameters and restart the sim using an earlier snapshot.
Source: I worked with simulations.
The simulator running us clearly did not define this restriction.