Well I wouldn’t say it’s measurable since we’re talking about something qualitative. It’s hard to speak for the audience as a whole too, but for my part the disconnect is pretty fucking big.
Last one I played was FFXV and it was… weird. Hero is an emo jerk, everyone has a kpop haircut and worries about their weight when they go have fried chicken. Setting is fantasy rural USA. Who is even the target audience of this thing?!
They’re sitting on something lovely and precious. Squenix could make a turn-based RPG with Chocobos and airships and little black mages with large straw hats and red mages with musketeer swag and everybody would lose their shit. They don’t need to make it an action based 3D megaproduction. 2.5D with a spruced up battle system would be so fine.
Well I wouldn’t say it’s measurable since we’re talking about something qualitative. It’s hard to speak for the audience as a whole too, but for my part the disconnect is pretty fucking big.
Last one I played was FFXV and it was… weird. Hero is an emo jerk, everyone has a kpop haircut and worries about their weight when they go have fried chicken. Setting is fantasy rural USA. Who is even the target audience of this thing?!
They’re sitting on something lovely and precious. Squenix could make a turn-based RPG with Chocobos and airships and little black mages with large straw hats and red mages with musketeer swag and everybody would lose their shit. They don’t need to make it an action based 3D megaproduction. 2.5D with a spruced up battle system would be so fine.