Fortnite still sucks as a PC game. I wonder why Epic finds it acceptable that the first play experience on PC is an absolute disaster due to shader compilation.
I bet first time players love seeing hundreds of hundred millisecond pauses throughout their first matches even on enthusiast level CPUs!
The critical path for a lot of game adaptation is joining friends in a game. So that means your first game is time critical, your friends are already playing, you just downloaded it, the most important thing is to join your social group and have a good time. Immediately.
Anything that gets in the way of the critical path, causes people to switch games, or to refund the game (i.e. they were not able to join their friends)
So even if the first game is a stuttery potato, it’s better to have it work immediately, then delay until it’s beautiful
I mean, they could solve both problems by adding a button to compile shaders in the menu, that way the people are anal enough about shader stuttering have a way to fix it without lengthening the time it takes to get into a game for the masses
The critical path for a lot of game adaptation is joining friends in a game. So that means your first game is time critical, your friends are already playing, you just downloaded it, the most important thing is to join your social group and have a good time. Immediately.
Anything that gets in the way of the critical path, causes people to switch games, or to refund the game (i.e. they were not able to join their friends)
So even if the first game is a stuttery potato, it’s better to have it work immediately, then delay until it’s beautiful
I mean, they could solve both problems by adding a button to compile shaders in the menu, that way the people are anal enough about shader stuttering have a way to fix it without lengthening the time it takes to get into a game for the masses