• xmunk@sh.itjust.works
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        1 month ago

        Honestly? There isn’t much point.

        Rail really starts to shine when you’ve exhausted a few ore patches and it’s much more relevant on railworld generations where you have large gaps of mostly nothingness.

      • TechieDamien@lemmy.ml
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        1 month ago

        It is about expansion. All you need to do to get that copper patch is extend the network from your nearby coal patch and build a station. Whereas you might need many thousands of belts to do the same and you wouldn’t be able to share the existing infrastructure of the coal patch (unless you really like sushi as well as spaghetti).

  • xmunk@sh.itjust.works
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    1 month ago

    It’s still just a starter base. I’ll build a modular train network when I’m actually ready to build my final base.

    That is the mantra of the factorioer.

  • Rentlar
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    1 month ago

    Solution: Spaghetti train network

  • IDew@lemm.ee
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    1 month ago

    I see great satisfaction in super tight and tidy factory, but I really want to create a mess of a factory and actually make it work aha

  • AliasVortex@lemmy.world
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    1 month ago

    I’ve really embraced the main bus for my playthrough and thus far it’s done wonders for keeping everything neat and orderly. My only complaint is that it’s stating to get annoyingly chunky and splitting off the bottom lanes burns though like half a stack of yellow underground belts, but at this point that’s the more of a problem for the construction bots.

    • cows_are_underrated@feddit.org
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      1 month ago

      I also use a Main bus, but realised quickly that for science its currently not a viable option. I have 12 lanes of iron and copper and for just 90spm I need 6 lanes of copper. I will instead use my blueprint for science, paste it around and supply everything with trains.

      The main bis will end up being only used for my mall.