autismdragon [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year agoThere's something powerfully unnatural about the red linehexbear.netimagemessage-square64fedilinkarrow-up196arrow-down11
arrow-up195arrow-down1imageThere's something powerfully unnatural about the red linehexbear.netautismdragon [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year agomessage-square64fedilink
minus-squareAwoo [she/her]@hexbear.netlinkfedilinkEnglisharrow-up13·1 year agoI mean, yeah kinda? You could bring back world map travel though. Instead of “fast travel” make the player icon on the world map actually move, and then zoom in for events that might be triggered. Like the old overworld maps we saw in things like Fallout 2.
I mean, yeah kinda?
You could bring back world map travel though. Instead of “fast travel” make the player icon on the world map actually move, and then zoom in for events that might be triggered. Like the old overworld maps we saw in things like Fallout 2.