Ubisoft’s latest is the perfect example of the bewildering dissonance of modern AAA gaming

  • shastaxc@lemm.ee
    link
    fedilink
    English
    arrow-up
    26
    ·
    4 months ago

    It would be cool if some of the large level designs in some of these games were made more widely available to other developers. They could sell it, doesn’t have to be free. Seems like it could be a decent business model.

    • ThunderWhiskers@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      4 months ago

      This is the thought that really stuck with me from the article. Even if it were through some kind of marketplace, couldn’t developers share assets for reuse across different games? You can’t tell me that an asset can’t be retextured or an animation tweaked to apply somewhere new and be virtually indistinguishable for a fraction of the cost of creating it from scratch.

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        ·
        4 months ago

        Isn’t that what they do for the Unreal store or whatever? I know on Epic you can straight up buy Unreal 4 assets.

        • ThunderWhiskers@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          4 months ago

          I honestly don’t know. It just seems like a tiny bit of cooperation could vastly reduce the costs of game development for all studios involved.

        • shastaxc@lemm.ee
          link
          fedilink
          English
          arrow-up
          3
          ·
          4 months ago

          I believe that store is for individual assets rather than whole levels with the assets already arranged… But I’m not certain because I haven’t used it.