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I agree
I agree
“Work from home”
Fuck I’d love that if I could WFH at a restaurant job.
I mean that’s literally what it was marketed as, so that’s what everyone expected going in.
Honestly I’d say Fallout 4 did a good job with their companions and relationships. It’s not super deep, mind you, but the more you travel with a certain character and do things they like, they’ll start to have feelings for you, and almost all will take it in stride if you politely decline.
Also, Curie best girl.
Damn I never finished Blood & Wine, but Hearts of Stone was fantastic imo
I mean that goes for pretty much every major city, even the touristy ones.
This is kind of what’s killing Star Wars right now though. We don’t need 50 different character threads placed throughout six different shows that run parallel/in sequence with each other.
It’s also what’s killing the MCU.
I enjoy games that go for retro graphics, because with today’s technology they can do so much more with less.
As far as suggestions: any boomer shooter (Selaco, Supplice, Incision), others people have already mentioned in this thread like Signalis and Dread Delusion, and more like Tenebris Somnia which mixes 8-bit pixel graphics with live-action cutscenes.
I mean, even if they went back to 24 hours, I’m sure it would still be able to change at a certain time, like midnight or something.
But I get what you’re saying.
On one hand, this cuts down on paper/sticker waste and time spent making and printing new prices and such.
On the other, I don’t like that they could just change the price whenever they feel like. Though others have said multiple states have laws against changing prices during the business day.
This is the true reality. We can all bitch and moan, stomp our feet and proclaim we’ll never buy another game published by whatever company.
There are still literally millions of people ready and more than willing to buy the brand new game from that company. People on Reddit, and especially Lemmy, are insignificant drops in a massive ocean of consumers.
I’m stuck on the (apparently optional) castle nightmare/flashback part, but I agree. Sekiro’s combat is a fluid puzzle without relying too much on sword and weapon placement like others do (For Honor, Blade Symphony, etc; but I still appreciate what these games are trying to do).
Dude, Goblin Cleanup is honestly awesome already. It’s exactly like a fantasy version of Viscera and I’m looking forward to the full release, even if only to see the other levels designs and such.
I mean it is though. And you can set your world settings to have as few zombies as possible.
I wouldn’t call locking them in a kneeled position while people throw rotten food at them “violent,” necessarily.
But I’d love to see it happen anyway.
Jesus fuck and I thought don jr. had a coke problem… This dude’s whole body is bouncing all over the place with every word he says.
That’s what I did for RoR (Rhombus of Ruin). There’s also the recap video at the beginning of 2.
But I’ve played the first so many times through my life I honestly don’t even know what the count is at. It’s had a massive impact on how I view everything.
Bro what?
Coming into Psychonauts 2 straight off the first one was honestly great. The story beats didn’t miss a single hitch, the reintroduction of Raz’s powers was perfect, and I loved the new characters.
Well, their previous game Cloudpunk is available, and there’s a story DLC that’s apparently as long as the main game and adds so much to it.