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  • lud@lemm.ee
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    2 months ago

    The inhouse tooling from the massive tech companies is very cool

    I agree. I personally know nothing about tooling like this but I went through the tooling used at rockstar for example GTA V and it was very cool to how much they have automated and made tools easier to use.

    • lad@programming.dev
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      2 months ago

      Made easier to use like in when their codebase was leaked and no one had successfully built a game from it?

      in-house tools often encourage making a mess heavily reliant on those tools or working around their limitations, in my experience

      • lud@lemm.ee
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        2 months ago

        People have successfully compiled GTA V if that is what you are saying.

        Of course no one would make another game using leaked tools, that would be incredibly stupid.

          • lud@lemm.ee
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            2 months ago

            Yeah, people successfully compiled and ran the game within a few days of the leak.

            I tried myself but I didn’t get it to work. But I’m no developer and I tried doing it in a VM (no way those files touch my real computer) which was annoying so I gave up quite quickly.