I’m working on my first project using Perchance to create an RPG character generator. I want to add a feature where, if a generated character’s race has subraces, there’s a chance for a subrace to be generated as well.
For example, if the race “Elf” is generated, I want there to be a chance that it specifies “High Elf,” “Wood Elf,” or “Dark Elf” as a subrace. How can I implement this functionality in Perchance?
My solution is quite simple here. You just create a list of races (in this example, list of fruits) that has a sublist of race types (in this example, fruit types),
and then reference them in the output like this:
You can then change the references of fruits to races and modify them as you like.
With this, you can also specify directly each items’ odds:
This would mean, you can have the chance of it being a ‘Elf’ or other races, then you can also specify the odds of the subraces.
Thanks I will try this out