Stumbling a bit on how to get some animations to work correctly, (gauges and gear doors where the local axis doesn’t line up with the global axis). But making some good progress on getting the details modelled in.

  • Hemingways_ShotgunOP
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    I’m learning a crazy amount. Which actually increases the time, since I’m going back and correcting/redoing things as I learn better ways of working or get good enough to get better results.

    As for being done, I find it amazing that three months had already passed. The challenging part is yet to come (programming the more complicated systems and making it perform like a commander.)

    My goal is six months development time…so another three months to get something out that I’m proud of. Whether that will be a polished finished product or just a public beta at that point, I’ll see as the date gets closer.

    • BenNoodling
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Well keep at it, remember “done is better than perfect”. :-)

      If you want a bit of support let me know. I am pretty decent at liveries.