alessandro to PC Gaming · edit-29 months agoStep aside graphics cards, you can now run ray tracing on a CPU [ 1fps (one frame per second) with 34% CPU and 0% GPU utilisation]www.pcgamesn.comexternal-linkmessage-square14fedilinkarrow-up180arrow-down15
arrow-up175arrow-down1external-linkStep aside graphics cards, you can now run ray tracing on a CPU [ 1fps (one frame per second) with 34% CPU and 0% GPU utilisation]www.pcgamesn.comalessandro to PC Gaming · edit-29 months agomessage-square14fedilink
minus-squareZip2@feddit.uklinkfedilinkarrow-up19arrow-down1·9 months agoAaaaand we’ve gone full circle.
minus-squareGlitterInfection@lemmy.worldlinkfedilinkarrow-up10·9 months agoI can’t wait until someone ports this to the GPU to speed it up!
minus-squareZip2@feddit.uklinkfedilinkarrow-up3·9 months agoOr, and hear me out here: maybe join TWO gpus together for more performance!
minus-squareGlitterInfection@lemmy.worldlinkfedilinkarrow-up3·9 months agoMore is always better. Why not a large rack of servers working individually on portions of the scene and individual frames of content?
minus-squareZip2@feddit.uklinkfedilinkarrow-up3·9 months agoSounds awesome. And maybe you could make use of a gpu or two in each of those servers when you’re not using them to mine crypto?
Aaaaand we’ve gone full circle.
I can’t wait until someone ports this to the GPU to speed it up!
Or, and hear me out here: maybe join TWO gpus together for more performance!
More is always better. Why not a large rack of servers working individually on portions of the scene and individual frames of content?
Sounds awesome. And maybe you could make use of a gpu or two in each of those servers when you’re not using them to mine crypto?