Lee Duna@lemmy.nz to Technology@lemmy.worldEnglish · 11 months agoRay tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'www.pcgamer.comexternal-linkmessage-square42fedilinkarrow-up1494arrow-down113cross-posted to: [email protected]
arrow-up1481arrow-down1external-linkRay tracing made possible on 42-year-old ZX Spectrum: 'reasonably fast, if you consider 17 hours per frame to be reasonably fast'www.pcgamer.comLee Duna@lemmy.nz to Technology@lemmy.worldEnglish · 11 months agomessage-square42fedilinkcross-posted to: [email protected]
minus-squarerockSlayer@lemmy.worldlinkfedilinkEnglisharrow-up29·11 months agoI mean that’s pretty fucking impressive imo. I figured a RT frame would take days to render on hardware that old
minus-squareVindictiveJudge@lemmy.worldlinkfedilinkEnglisharrow-up2·11 months agoAnd back when that computer was contemporary, it would have. We’ve learned a hell of a lot since Nvidia announced they had cracked real-time ray tracing all those years ago.
I mean that’s pretty fucking impressive imo. I figured a RT frame would take days to render on hardware that old
And back when that computer was contemporary, it would have. We’ve learned a hell of a lot since Nvidia announced they had cracked real-time ray tracing all those years ago.