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- cross-posted to:
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For the first time, nearly 250 people said they were working on titles planned for the Nintendo Switch successor.
This is a very different statement than the headline. Planned for just means that they are making it assuming nintendo will release something. They are not saying they have dev kits or that anything exists.
People were making things “planned for” a switch successor years ago too.
That’s the writer’s poor phrasing. The actual survey question was: “Which platform(s) are you developing your current project for? (Choose all that apply)” It’s shown in the screenshot in the article.
Thanks for the clarification!
I’d be curious how many of those developers are excited about the platform.
At this point i’m not sure what there could be to be excited about. They’ve kind of done everything… now it’s just about incremental upgrades. Like, better graphics, better battery, maybe something like having the ability to use the tablet part and the TV at the same time to mimic the DS/3DS, but that’s about it.
Having more head room than a tablet chipset on par with 2014 standards is a pretty exciting thing for devs
I mean yeah it’s exciting to not be held back so much I guess, but what else?
Isn’t that in of itself what all generational computer improvements are?
Fair point.
Iwata is dead, but if there’s a company that could try to do something new, that’s Nintendo.
True, guess let’s see!
I’m not saying that I’m hoping for it, but I would not suprised if the next switch will come with some sort of VR integration. Nintendo like to explore this gimmick, VR is slowly expanding and an Nvidia Arm chip with DLSS would be great for VR and cross compatibility with Meta Quest apps.
The Switch prints money because it’s portable but generic. Somehow, thirty years after the Game Boy, Nintendo managed to make “a console, but handheld” an incomparable advantage. The detachable joycons and assorted plastic widgets have only been relevant to first-party titles, which continue to innovate and iterate primarily through, y’know, gameplay.
So obviously the primary goal will remain being a compiler target for everything multiplatform, with enough oomph to remain relevant for about seven years. And god willing they’ll figure out they control the screen and will turn on freesync so middling framerates look and feel smooth.
Not sure what twist they can put on that without messing it up. Anything to improve battery life is a huge advantage… but I would not bet on them releasing a transflective screen that’s playable with the backlight off. A lightfield display would be absolutely incredible… but wouldn’t “just work” for existing games, and takes a lot of pixels otherwise wasted, when people already ignored the 3DS’s namesake feature. A clamshell Switch SP could have a smaller footprint… while getting thicker, heavier, and more breakable.
Honestly the simple boast would be to embrace the chonk and release a Game Gear sized brick of a machine. A console you could use to stun a horse, or play a game for an entire transatlantic flight. Bright enough that the row behind you can watch it projected on the overhead bins.
Battery life would be great. The 3DS batteries lasted forever. The Switch seems to die too quickly, even sleeping.