Out of curiosity, what teams are you all currently running for general use? So not for superbosses, etc, but what do you have set up for running around maps, or running keys?

And on that note, which dungeons are you currently throwing your keys at?

My red keys are currently going to Sapient Complex (until the next red key dungeon arrives, at least), since I need books to burn so I can keep making TVCs for people. That party’s probably a lot like a lot of parties out there. AS Hardy, AS Tsubame, Flamme, Curio, and in the back I have Strawboy and a random knight to level because why not.

For green keys, I just moved across to Omegapolis, having finally finished Azami’s light, and I’ve had a go at building a party around AS Cerrine for this one. So she’s joined by AS Biaka, AS Tsubame, Parallel Hismena, Ashtear and Claude (ES, but doesn’t really matter, he’s mostly there for his light).

Most of the time I use my red key party for running around the world, and I have a specific party of cute and cat-like people for white keys as well.

  • beithioch@kbin.social
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    1 year ago

    I am SUPER casual, F2P except the occasional SDE, and my patterns reflect that.

    Mostly I do passive leveling of characters with a level 80 to do the work. Right now that’s May (to get frog stomp) and Joker (for double attacks on weakness).

    For dungeons, I don’t really run them. I find the grind feels too much like work, and I have focus problems so doing them while watching a movie, for example, doesn’t work for me. As a consequence, I haven’t side-graded many characters, don’t have much grasta, struggle with current content, and pretty much ignore super bosses.

    • niantre@kbin.social
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      1 year ago

      im also skipping daily dungeons these days since im just trying to finish the actual story content. but i guess i could do beast king’s castle since it’s the fastest red key dungeon.

      when i run around maps, i equip mariel with the low encounter grastas because i hate random encounters (even if i dont fulfill the X number encounter rewards), and i need a healer for boss battles. and then i add zero mp units like flammelapis and tsubame AS to beat regular encounters. i add Aldo because he’s fairly strong since i maxed out his light and someone who can beat bosses like iphi. i guess it’s my lazy team…

      • Zingarinha@kbin.socialOP
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        1 year ago

        I find that as long as you don’t need to get the drops from red key dungeons they’re pretty quick to run, but of course everyone’s priorities are different, so all play styles are valid. And hey, I imagine we’re all here for the story, so prioritising story content is always a great choice.

        I really appreciate that they’ve kept giving Aldo power boosts as we go through story, so that he doesn’t get completely pushed to the sidelines by all the fancy gacha characters.

        • OpenStars@kbin.social
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          1 year ago

          And others too. Clarte is amazing, as is Nona, and so many others as well.

          Plus, they occasionally go back and tinker with older characters, like Cyrus not only got a personal weapon (at one point - although this was before I even heard of the game mind you so I’m talking history here not 1st-hand experience - he was considered better than Aldo iirc, before Aldo got multiple skills added such as the powering-up of his 5★ skill along with his Light value, at the end of Main Story part 2 GoT, and then his Origin Force in the second Mythos) but also they retroactively made even Cyrus’ 3★ form have the ability to guarantee infliction of pain. For me, I don’t find it worthwhile to keep trying those 70-80% chances of application, especially when the enemy can cure themselves of it starting the very end of that same turn!:-( So a guarantee, ignoring enemy resistance, and then not only that but also a guarantee that it will last a fixed duration, is ENORMOUSLY helpful in trying to make use of him, even if only as the pain setter in order to set someone else up for a nice hit.

          Similarly, Helena’s 4★ skill Earth Edge did not used to be Preemptive like it is now, but when they made it that way, I was able to use her for 1TnoAF strats. Like it was a great set up for AS Tsubame to entirely one-shot all the horrors and bosses in the Azure Rebel overworld & AD without having any grastas yet, or like I used her vs. Uquaji and manifest battles as well - she would die immediately upon the slightest hit ofc, and after that first turn could not be counted on to even so much as swap herself back to take advantage of someone else’s VC, but still she is far more useful with that than the vast majority of 4★ characters in the game! (and even for someone lacking AS Tsubame, Helena could do the same for Violet, who is a WORTHY F2P DPS character indeed, especially hitting up against weakness)