agelord@lemmy.world to Asklemmy@lemmy.ml · 1 year agoWhat's a single player PC game you can't get enough of?message-squaremessage-square417fedilinkarrow-up1327arrow-down14
arrow-up1323arrow-down1message-squareWhat's a single player PC game you can't get enough of?agelord@lemmy.world to Asklemmy@lemmy.ml · 1 year agomessage-square417fedilink
minus-squareEspiovvv@lemmy.mllinkfedilinkarrow-up10·1 year agoRimWorld, I can’t stop playing it for at least 6 hours every time I launch it. Also Factorio until I got stuck on making the fucking trains work
minus-squareIron Lynx@lemmy.worldlinkfedilinkarrow-up4·1 year agoThe trains aren’t that mad to figure out. Chain signals into crossings/junctions, block signals out. This also applies to any track section where a train can block other trains. Signals and stations only work to the right of the travel direction Signals without another signal on the other side are strictly one-directional. you can mismatch signals of any pair, i.e. a block sig opposite of a chain sig. Using signals within a junction can be useful to improve capacity of said junction, though you must use chain signals for that. Always make sure your longest regular train can fully leave a junction/crossing/flow-critical block before it hits another signal. Having one train length across your entire fleet can make this easier to wrap your head around As for station stopping instructions, that’ll take a few more lines to go into.
minus-squaresimdlauper@lemmy.blahaj.zonelinkfedilinkarrow-up2·1 year agofactorio trains were a mess to get into without mods and prior to train limits. they’re kinda fine now :)
RimWorld, I can’t stop playing it for at least 6 hours every time I launch it.
Also Factorio until I got stuck on making the fucking trains work
The trains aren’t that mad to figure out.
As for station stopping instructions, that’ll take a few more lines to go into.
factorio trains were a mess to get into without mods and prior to train limits. they’re kinda fine now :)