I’ll be working on my first game jam game, courtesy of my friends’ brilliant ideas.
I usually stay out of them because I never could come up with any mechanics, but I asked my non game dev friends and they supplied me with some stuff to bound ideas off of.
I’m excited to use Godot because of how quickly prototyping can be done, and my idea is no more than a prototype really.
The hardest Part in game Jams is always to come up with a good ideal thats easy (or rather doable) to implement in the limited time you have. Unfortunately my friends were of no help to me :( but i think i found something nice
Fortunately trialing an idea is really fast in godot
Yeah we came up with loads of ideas but the problem was narrowing down to something possible in two days of work