Summer is upon us, and The Entity’s Realm is heating up. Between an extra special guest making his long-awaited debut and the return of a classic summertime event, our next update is already packed with content. But we’re just getting started: We have loads of exciting features and balance changes in store for you, and…
I’m finding that take confusing too. Probably the weirdest change was the nerf to Prove Thyself, which was never critical to survivor meta anyway. I’m just not sure what you were suggesting was ultra killer sided.
I get the feeling that they’ve just seen killers say they feel like gens are going too fast and have looked at ways to impact survivor gen speed rather than look at the root cause ie Survivors have no other gameplay mechanic to do and healing was nerfed so hard it has become a minor side objective and killer gen regression is in a poor state.
It is not weird, maybe it looks that way for you, but the changes go in favor of one side, and that is 100% true.
I’m finding that take confusing too. Probably the weirdest change was the nerf to Prove Thyself, which was never critical to survivor meta anyway. I’m just not sure what you were suggesting was ultra killer sided.
I get the feeling that they’ve just seen killers say they feel like gens are going too fast and have looked at ways to impact survivor gen speed rather than look at the root cause ie Survivors have no other gameplay mechanic to do and healing was nerfed so hard it has become a minor side objective and killer gen regression is in a poor state.
Never said “ultra killer sided”. Everyone have right to comment, but this is not the way.