• bionicjoey
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    1 year ago

    Anti cheat should always be primarily server-side, but devs are lazy

    • ampersandrew@kbin.social
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      1 year ago

      None of these solutions are lazy, and I promise you they have large server side components too. From what I can tell, shooters are just especially cursed when it comes to cheating, and there’s no real way to stop it.