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the worst part is that everyone laughs at this and then everyone does that anyway at some point…
The amount of time I’ve been here is embarrassing haha
My daily naming issue is when unwrapping nullables in C# you gotta name that new variable. I welcome suggestions.
nullableUnwrapVar
We often go with I.e.
maybe_user
anduser
.
I’ve literally written the line “getComponent<Text>().text = text.text;” for a unity game before.
I absolve you of your sins