I perhaps haven’t played since the ground handling update, but tailwheel aircraft never behaved like actual tailwheel aircraft. Their steering seemed coupled to the rudder, similar to nose wheel aircraft, instead of having any of the momentum effects of a tailwheel with just a loose steering influence.
I believe the airport was a mid-sized towered airport in Idaho. I forget exactly which though. I selected it as my home base for Neofly because of the scenery and was disappointed when it seemed rather incomplete.
I feel it would’ve been ahead of where it was if it took the aviation side of FSX and paired it with the scenery, weather, and online features of MSFS.
I perhaps haven’t played since the ground handling update, but tailwheel aircraft never behaved like actual tailwheel aircraft. Their steering seemed coupled to the rudder, similar to nose wheel aircraft, instead of having any of the momentum effects of a tailwheel with just a loose steering influence.
I believe the airport was a mid-sized towered airport in Idaho. I forget exactly which though. I selected it as my home base for Neofly because of the scenery and was disappointed when it seemed rather incomplete.
I feel it would’ve been ahead of where it was if it took the aviation side of FSX and paired it with the scenery, weather, and online features of MSFS.