Helldivers 2's latest patch sees enemy patrol spawns increased for parties fewer than four, better level generation, and loads of weapon balances tweaks.
This is going to be a lot more of a pain in the ass for me and my buddy. It is just the two of us doing the missions and the medium missions are just starting to be not too hard to complete.
One and a half levels to go before we get that autocannon turret.
We have been focusing on the bot scourge. I’m sure in some ways we are doing ourselves a disservice because we’re going to be wholly unprepared for the bug fight once we go back to that side of the galaxy.
This is going to be a lot more of a pain in the ass for me and my buddy. It is just the two of us doing the missions and the medium missions are just starting to be not too hard to complete.
One and a half levels to go before we get that autocannon turret.
Strategically placed, that thing will F*CK up a Bile Titan.
We have been focusing on the bot scourge. I’m sure in some ways we are doing ourselves a disservice because we’re going to be wholly unprepared for the bug fight once we go back to that side of the galaxy.