I still can’t believe this works and actually puts people back in the fight. If we’d tried this in old 2nd or 3rd edition tabletop we’d be laughed at by our DM.
I tried to show this off to my fiancee when we were playing. I’m not certain if I missed the roll or there was a bug or something, but instead of bringing her back up, it gave her two failed death saves and permakilled her instead. Hahaha, whoops
You may have inadvertently thrown the potion as an improvised weapon instead of for them to drink it. Being hit by a thrown object will give a failed death save, or 2 on a crit.
So THAT’S what happened!? I had no choice but to haphazardly throw a potion and pray to whatever gods think I’m amusing after Shart’s expert pathfinding sent her gallivanting directly into the lava, and it counted in the journal as bludgeoning damage.
I was fighting the damn Grym at the time.
I was half-convinced it was a bug, half-convinced I’d hallucinated the whole thing. I’ve been trained as a gamer to feel like standing in the splash radius should heal less than a direct hit, so that would be something to get used to.
Although I guess it’s one of those things that does really make sense. I was thinking about that just this morning, that throwing a glass bottle full of instant healing magic should logically result in tiny shards of glass becoming stuck in your skin.
Yeah, throw bottle at a person to heal them. Makes total sense to chuck it at their face. With the new system (showing the splash zone of the potion) I haven’t made the same mistake since.
I still can’t believe this works and actually puts people back in the fight. If we’d tried this in old 2nd or 3rd edition tabletop we’d be laughed at by our DM.
I tried to show this off to my fiancee when we were playing. I’m not certain if I missed the roll or there was a bug or something, but instead of bringing her back up, it gave her two failed death saves and permakilled her instead. Hahaha, whoops
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You may have inadvertently thrown the potion as an improvised weapon instead of for them to drink it. Being hit by a thrown object will give a failed death save, or 2 on a crit.
Did you throw the bottle into them? It has a splash radius, and also deals damage if you hit someone iirc.
Also if you throw it at them and “miss” somehow it heals you
Well, you get splashed with healing potion and also not hit in the face with a glass bottle.
I mean if you throw it like 10 meters and “miss”
So THAT’S what happened!? I had no choice but to haphazardly throw a potion and pray to whatever gods think I’m amusing after Shart’s expert pathfinding sent her gallivanting directly into the lava, and it counted in the journal as bludgeoning damage.
I was fighting the damn Grym at the time.
I was half-convinced it was a bug, half-convinced I’d hallucinated the whole thing. I’ve been trained as a gamer to feel like standing in the splash radius should heal less than a direct hit, so that would be something to get used to.
Although I guess it’s one of those things that does really make sense. I was thinking about that just this morning, that throwing a glass bottle full of instant healing magic should logically result in tiny shards of glass becoming stuck in your skin.
Yeah, throw bottle at a person to heal them. Makes total sense to chuck it at their face. With the new system (showing the splash zone of the potion) I haven’t made the same mistake since.
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