thanks_shakey_snake to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square242fedilinkarrow-up1628arrow-down143file-textcross-posted to: [email protected]
arrow-up1585arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake to Gaming@lemmy.ml · 1 year agomessage-square242fedilinkfile-textcross-posted to: [email protected]
minus-squarethanks_shakey_snakeOPlinkfedilinkarrow-up4arrow-down1·1 year agoWasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
minus-squareKoffiato@lemmy.mllinkfedilinkarrow-up2·1 year agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
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Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.