thanks_shakey_snake to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square242fedilinkarrow-up1628arrow-down143file-textcross-posted to: [email protected]
arrow-up1585arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake to Gaming@lemmy.ml · 1 year agomessage-square242fedilinkfile-textcross-posted to: [email protected]
minus-squarethanks_shakey_snakeOPlinkfedilinkarrow-up4arrow-down1·1 year agoWasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
minus-squareKoffiato@lemmy.mllinkfedilinkarrow-up2·1 year agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
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