• owenfromcanada
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    16 days ago

    This reminds me of a post I saw a week or two ago. Someone was trying to figure out the “perfect formula” for a multiplayer game, with near-infinite replayability and super fun gameplay, no microtransactions, etc. I told them to try anything made 15 to 20 years ago, because games back in that day had to have those things to sell.

    Ah well, back to yelling at clouds for me.