I like how you can see these green little icons when you have ferret tufts equipped. also the word dooked, it’s really cute.
I wonder if it appears every time the item gives you an extra dodge.
Regardless of that, I think feedback like this could be useful for a lot of items, but I’m not sure which items need it right now.
My first throught was the ring of tenacity to show how much damage is being blocked. Maybe timekeepers hourglass to see how many turns we have left, maybe an hourglass icon. Something like that
Could you expand on that? I think this trinket a trap and not good at all. While it makes you harder to hit, it also makes enemies harder to hit. There is a limiting factor to making guaranteed hits; via wands, spells, etc. If you’re able to make those hits the majority of your attacks then in my opinion, this trinket augments your firepower rather than makes an already strong build OP.
The only time I might consider this trinket is if you exploit dropping it when firing your bow and picking it up for melee. Even then, personally, since I play with multiple challenges, I’d rather amass resources with the mimic’s tooth, rat skull, shard of oblivion, etc.
not much to say to be honest, i tried 6 chal today with duelist, and i got the ferret tuft as an option and thought let me try it, its just crazy, wands, surprise attacks, and other ways ot damaging/killing is plenty, its ridiculous. with FIMA its especially crazy, augmented armor for evasion aswell. idk maybe im just lucky atm but it really seems borderline game breaking