- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
This reddit post likely has tens if not hundreds of thousands of views, look at the top comment.
Lemmy is losing so many potential new users because the UX sucks for the vast majority of people.
What can we do?
Well, it’s not because something has the potential to be addictive that it’s necessarily bad. After all, a video game that isn’t addictive at all could also be called boring.
I think the line between an enjoyable experience and unhealthy addictive features is drawn in user choice and the absence of malicious intent.
That’s a fair point, actually. I suppose as long as an algorithm doesn’t prioritize engagement at all costs, it could be a worthy addition.