Plus there are so many weird design decisions, the reasons behind which are “that’s how they did it in dota2”, which did them because “that’s how they did it in the engine Defense of the Ancients was built in”. I have no idea how they’ve been as successful as they have been with such a problematic engine.
Plus there are so many weird design decisions, the reasons behind which are “that’s how they did it in dota2”, which did them because “that’s how they did it in the engine Defense of the Ancients was built in”. I have no idea how they’ve been as successful as they have been with such a problematic engine.