Any of you feel like we’ve become so fixated on graphics and perfomance to the point where the actual game part of a video game is often overlooked, or at least underemphasized? I don’t know about the rest of you, but all I come across on social media regarding gaming is about resolution, ray tracing, DLSS/FSR, frame rates, frame time, CPU and GPU untilization, and all of that stuff, and I’m honestly sick of it! I mean performance markers have always been discussed when it comes to PC gaming, but now even console gaming is getting this treatment! Don’t you miss the days when you just installed the game and just played it? I know I do. What do you think?

  • saigot
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    6 days ago

    there’s plenty of “ugly” games here’s some I’ve played recently that came out this year:

    • UFO 50: A collection of new games in the style (mechanically and visually) of the 8bit games. 8 bit graphics
    • Balatro: A GOTY nominee, it’s a roguelike that is extremely loosely based on poker. modern pixel art style static images
    • Children of the sun: a puzzle game where you are a sniper that bends and deflects bullets to kill whole rooms of people with 1 bullet. Graphics are pretty imo but not advanced.
    • Echo Point Nova: a movement focused shooter. games plays on a potato. There is technically a a ray tracing option, but I think it’s more of a future proofing thing/a personal interest of the dev.