• 7 Posts
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Joined 2 years ago
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Cake day: June 9th, 2023

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  • I think it’s because the market changed around them. When the 3DS launched they were one of the only companies providing decent BC. Now, everyone does it and people expect games to actually play better on the new devices.

    Still a surprise that Nintendo got the message, but with the dozen first party games that got free patches it was clear this was a new era for them. I’m playing Pokemon Violet right now after beating Scarlet a few years ago and it’s like a whole new game on Switch 2, all the performance issues are just gone.










  • shinratdrto196@lemmy.blahaj.zoneRule
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    28 days ago

    It’s funny because you don’t even have to go that far to find examples of really poor space usage.

    Final Fantasy VII has the entire game on each disc. Only the cutscenes are different between each disc, that’s why the natural breakpoint for the game after the party splits up was shifted, because the ending video was too big and required a disc by itself.

    The second a developer doesn’t have to worry about something, they don’t. Give them 2TB NVMe, 5090, i9-14900k and 32GB of RAM, and suddenly that will all be at max utilization. But this isn’t a modern thing, it’s just one of many “necessity is the mother of invention” examples.

    Another great example: Every modern desktop app and most mobile apps that just package & run an entire web browser for every single app. There is zero benefit to the user experience or resource utilization to use these sorts of tools, the only reason to do so is to allow code reuse & simplify development.


  • shinratdrtoCasual UK@feddit.ukAny wallet recommendations?
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    1 month ago

    Yep been using my Secrid since my doctor told me to stop keeping my wallet in my back pocket, I figured it was good to slim it down if it needs to go in my front pocket now.

    Been using them for 10 years, I have replaced them but only because I like changing the colour/style every so often. Wouldn’t use anything else.




  • It’s only “outrageously” priced compared to its predecessor, and only if you don’t think about it too much. Considering under the hood it’s basically a phone or tablet, it’s very fairly priced considering the specs.

    The Switch 1 is basically a tablet from 2017 being sold for $300. It never received a price drop despite it using 8 year old technology, it actually received a price increase with the OLED model. An iPad 5th Gen from 2017 sells for $50 on eBay, for comparison purposes. Not like for like as that has a way higher res screen and less RAM, but it’s fairly close.

    As it’s a new chip with an expected 10 year lifespan, it’s likely on 3nm process which means it has to fight for manufacturing time with TSMC because they’re the only ones who can fab that sort of chip.

    All that, plus the expectation that they will be absorbing some tariff costs for now means it will likely never see a price drop, and honestly doesn’t seem that bad in terms of pricing. It’s the cheapest console on the market with the exception of the very underpowered and useless Series S, and it’s competitively priced in terms of the tech under the hood.

    So if it will be the cheapest console of its generation, is already cheaper than its ancient competition, is cheaper than a mid range GPU by itself, and is cheaper or comparably priced with similarly specced devices, then how is it so overpriced?

    The only argument I’ve heard yet has been “consoles are sold at a loss because the games are expensive” but that hasn’t been true for the industry since the PS4 era, and it’s literally never been true for Nintendo consoles, they always make a profit right out of the gate. So I honestly don’t get it.




  • This is a good move, but it needs to come with a user education campaign. It’s amazing how often people assume you can’t do something on iOS/iPadOS when in fact you can.

    iOS supports transferring files to and from external media like hard drives & USB keys, Ethernet adapters, video out, multi-monitors, USB-C docks, wired and wireless mice and keyboards (with mouse support across the OS), use all Nintendo, Sony and Microsoft game controllers in games, connect to SMB file shares natively, extract from ZIP in Files natively and 7z, RAR and ISO using Keka.

    You can virtualize operating systems with UTM, emulate console systems with a host of emulators like Delta, Folium & Provenance. Run converted game engines with ScummVM (works great with mouse & KB support).

    Extensions like SponsorBlock are available on iOS. You can block ads in Apple News and other apps using native DNS blocking in AdGuard. You can re-arrange icons with spaces, delete icons from home without removing the app if you only want them in App Library, and add widgets to the Lock screen.

    Those are just a few off the top of my head.



  • I just did, downloaded fine. This has been the case for years, not sure what you’re talking about.

    A lot of what people think are iOS restrictions haven’t been the case for years. I can download any file from Safari, and put it on a microSD card using a lighting or USB-C to microSD adapter from Files.

    You’ve been able to do this stuff for years now, since the launch of the Files app and the addition of a download manager to Safari 8 years ago.


  • I guess that would be the case if you bought it, beat it and sold it, but most people in that scenario would already own it and then they would just buy the upgrade pack. This $90 option is only for people who don’t own the game in any form yet.

    The idea that any significant contingent of people would not own it in any form, then suddenly want to play it on Switch 2 but would balk at the asking price seems unlikely, certainly not enough to cut the price in half.

    If they wanted a cheaper option they could always just buy a used Switch copy and then just buy the upgrade pack. I would prefer cheaper Nintendo games too but the reality is this won’t cost them that many sales.