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Cake day: July 1st, 2024

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  • The one I thought was a good compromise was 14 years, with the option to file again for a single renewal for a second 14 years. That was the basic system in the US for quite a while, and it has the benefit of being a good fit for the human life span–it means that the stuff that was popular with our parents when we were kids, i.e. the cultural milieu in which we were raised, would be public domain by the time we were adults, and we’d be free to remix it and revisit it. It also covers the vast majority of the sales lifetime of a work, and makes preservation and archiving more generally feasible.

    5 years may be an overcorrection, but I think very limited terms like that are closer to the right solution than our current system is.



  • I should preface this by saying I don’t actually have a steam deck yet, so I haven’t tested these on there. So I’m only commenting on the games themselves. These are listed as deck “verified” in the steam store, though.

    One I haven’t seen mentioned yet is Yoku’s Island Express. Breezy summer vibes, not much difficulty. It’s kind of a pinball metroidvania.

    Tinykin is another game with a very cozy/low stakes feel. It’s an exploration/collectathon platformer with cute environments made up of household objects.

    Littlewood is a life sim sort of game, kind of like Stardew Valley, but it’s extremely chill. There’s no time limit or anything like that.

    And others have mentioned these, but Toem, Alba, and Donut County are all very good and gentle games too.

    Oh, and Tchia. That one has some dark moments at times, mostly in cutscenes, but when you’re actually playing it’s mostly gentle and island-y.

    Maybe also Wuppo? It’s a strange one. The story and humor and animation are pretty great in that one, but there are some boss fights that can get a little frustrating. It’s mostly a fairly chill platformer, but then it’s got kind of bullet-hell-adjacent bosses. I still really like the game, but it’s not quite as purely relaxing as some of the others here.

    Pikuniku is kind of in the same position as Wuppo, but I liked it a bit less. The humor feels a little more forced or stilted, and the frustrating bits are because the controls are kinda floaty. My niece really liked it when she was 8, though, so it had that going for it.

    Hope this helps! I’ve been looking for this kind of game a lot the past few years







  • I think so? It’s section 3.2 of the paper: https://www.tandfonline.com/doi/full/10.1080/17452759.2024.2404157#d1e604

    They don’t talk that much about current in particular; figure 5 only shows the resistance in the regulated output path as a function of the voltage on the control path, which isn’t enough to actually say whether there’s specifically current amplification. (Also, the gain would be negative; does that matter?) But they do discuss the fact that the output channel is much wider, which strongly suggests it’s able to pass more current (since they mention the resistivity drops as the cross-sectional area of the trace increases). The wider trace is one that wouldn’t have the fuse behavior on its own, because the resistivity is too low for it to heat up enough to trigger that at the voltages they’re using, but the close proximity of the very thin fusing wire of the control signal is enough to cause a nonlinear resistivity change in the output path as well. I think that means they’re using a single voltage for both kinds of path, and that the control current is thus lower than the output current because the resistance on the control path is higher, but I’m not certain. I am not an electrical engineer, just an enthusiastic amateur.


  • They did do the thing that HewlettHackard is describing. Check out the AND gate in the linked article. The input paths are short and use small wires, but also cross the larger paths that normally link the output to ground. If both are active, the paths to ground are interrupted, and the resistor to VCC pulls up the output. So they did make logic gates. In the paper they also demonstrate NOT and OR.

    I gather there’s a technical sense of “active” that’s used in electrical engineering that might not apply here, but to someone like me, with only a tinkerer’s knowledge of components, logic gates seem like enough to justify the term in the headline.






  • Citizens United would be a decent candidate. Once it was established that donations were protected political speech, it effectively legalized bribery, and made oligarchy essentially inevitable. Most of the missteps since then have been motivated by folks trying to simultaneously play to populist talking points but also placate billionaire donors. The left needed an actual positive message, like the kind Bernie Sanders was pushing, that would energize folks and unite the overeducated with the working class, but that was never going to be acceptable to the donor class, and so candidates like him always had to be shoved aside for someone who would clearly cater to corporate needs. And someone who would clearly cater to corporate needs was always going to be a really tough sell and not really a solution to the needs of the moment.

    That doesn’t really account for the rise of the tech bro fascist accelerationists like Mencius Moldbug and the Dark Enlightenment, which is a big part of the current moment and accounts for how the far right was able to hoodwink some billionaires into voting for a social collapse that seems very likely to hurt them also. But Citizens United still seems like a fair candidate for a point at which some of the last paths away from this outcome were foreclosed.