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Joined 2 years ago
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Cake day: August 21st, 2024

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  • wow, good analysis. genuinely, you managed to de-escalate any tension before it appeared. not sarcastic.

    the reason i’m talking about framing is that that’s what the thread is about. saying “i enjoy attractive ladies in games” in this thread is implicitly in the context provided by the OPs image; the implicit sentence here is “personally i had no problem with quiet in particular”. my original pushback was that context matters, and that the stated reason something is made needs to be taken into account. like, since kojimbo stated that there was a very good reason for her to act and dress like she does, the fact that the reason is bad makes the decision worse. that’s a hole he has written himself into, it’s a very weird inclusion, and the fact he keeps defending the decision just makes it weirder.

    i also like sexy women in my games, but i’m not the kind of person to just slap nude mods onto tomb raider or resident evil. there is a time and a place.



  • look ricky, i know you’re reasonable. we’re not talking about the character in a vacuum, we’re talking about kojimas extreme defense of what would otherwise have been accepted as just standard fanservice, and the fact that the excuse was so flimsy. quiet doesn’t fit into her setting, sure. that happens in a lot of japanese media. but kojima made such a big deal about it before release that she somehow fits in worse than if he had said nothing.



  • but that’s still owning it! most people like or are fine with sexy characters, as long as it fits the setting. quiet is infamous because not only is she at odds with her environment, the creator actively lambasted people on twitter for pointing that out. quiet is a weird character.

    just for reference, the reason she has to be naked is that she gets nutrients from the sun. just like a character in an earlier metal gear who is always fully clothed. she also moves like a cat in heat, rubbing herself on things and shoving her ass into the camera in an active warzone. it’s like she’s in brazzers parody of her own game.




  • i mind when there’s some weird-ass rationalisation for the creator’s barely disguised fetish. when asked why 2B was styled that way, yoko taro said “i like looking at girls”. when asked why quiet was styled like that, hideo kojima said “when you find out the reason, you will be ashamed of your words and deeds” only for the reason to be fucking nonsense.

    just own it man, geez.



  • i feel the same, but it may be nostalgia. i only played through the entire trilogy in like 2018, way after my first playthrough of the first prime. prime 2 has a very different feel, more like a constructed game world than something that fits together naturally. it’s also a lot less colourful and the dark/light thing feels sort of slapped on.

    prime 3 is all over the place. i haven’t played 4 because i don’t want to buy a switch 2.

    i think the evolution of the prime series served to have it fall more in line with the original vision for the character of samus aran, which famously is very different in the english-speaking world due to a mistranslation. the word “bounty hunter” should have been translated as “mercenary”. if that hadn’t happened, metroid prime would probably have been a lot closer to halo.




  • i use digital id with a cryptographic signature. get with the times, grandpa!

    more seriously: i learned cursive not because it was compulsory, but because i have fine motor issues and the teachers couldn’t read my normal handwriting. so they thought cursive would help. unfortunately i’m also left-handed, so all it did was give me cramps, make my hand dirty, and tear up the paper even more. eventually i got an alphasmart.

    i’ve never even been able to make two instances of the same letter consistent, nevermind a whole word. thankfully a signature alone is not a valid identification method.


  • lime!@feddit.nutoFuck AI@lemmy.worldBest pro AI argument:
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    2 days ago

    as a fan of mashup culture the first argument is so weird. what makes mashup art interesting is the ability to recognise similarities the constituent parts and the artistry of merging them. ai art is more like a blender. you can make interesting things with the tech but it requires an actual artistic talent as well as careful planning both before and after. pouring in whatever will just net you beige goo.