'm about two hours in. Taking my time. Seems good so far. I went in with my NG+ faith character. It’s a strong build.
Did some coop against a side boss. Community hasn’t changed much - saw some hosts just eat his attacks and die, get greedy and die, the usual.
It does have some sort of bug where it says “illegal activity detected” or something and kicks me out of multiplayer, but I haven’t done any mods or anything. Verified game files. Kind of annoying. Hopefully patched soon.
One of the things I really like about Fate as a rules system, is that is built in. Every character has a Trouble and other aspects. So if your trouble is like “Manners of a goat”, you can be like “Wouldn’t it be fun if I completely insulted the Baron at this dinner??” If everyone agrees, you get a fate point.
The DM can also “compel” you on aspects in a similar way.
One of my players has an outstanding bounty and there’s been a lot of “You know what this scene needs? Razor to show up.” compels.