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Cake day: March 20th, 2024

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  • glitchdx@lemmy.worldtoxkcd@lemmy.worldxkcd #2948: Electric vs Gas
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    7 days ago

    Electric cars is not the solution. Sure, it’s an improvement, but for a real solution you need to get people out of personal vehicles on onto public transportation. Trains, trams, busses, whatever. Build it in a way that doesn’t suck. Assuming american, the US had (past tense) amazing train/tram networks decades ago. Every warehouse had a rail spur, and since walking was considered ok people weren’t obese fatasses.

    I drive a scooter. It is possible to live without a car, although it does have some difficulties sometimes. If your job is within 10 miles of your home or less, then you don’t need a car for your commute. If I can do it so can you. I’d still rather take a bus, if it existed.















  • Even if the different gear were sidegrades to each other, that would still be better. Keep the main ones that you craft yourself as is, but then have findable versions that you can’t craft that have the same or similar stats but very different aesthetics (and possibly enchant bias). That would already make exploration more worthwhile. Armor trims are a step in the right direction, but making the schematics fragile is just a slap in the face. Actually, gear fragility really shouldn’t exist at all, but that conversation can happen another day.


  • Completely unrelated to my other comment, and more related to the actual post, I think looking at Factorio’s upcoming world generation changes may be a source of inspiration on how to do this better. Mojang won’t ever do it because it would take actual work for something most people won’t notice, so it’s up to the modding community.

    Factorio may be a 2d game, but its world generation is done in 3d and then flattened.

    Look at Factorio Friday Facts number 401 and scroll waaaaaaaaaaay down to the section on Natural Paths.

    https://factorio.com/blog/post/fff-401