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Joined 1 year ago
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Cake day: July 13th, 2023

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  • Less about specifically hating Roll20, than the blatant engagement in anti-competetive practices and the monopolization of the industry in a push toward a vertically integrated monopoly.

    Sort of like if Hasbro bought out the main book printer used by a bunch of TTRPGs so they have a vertical integration and can basically force all those other games to either deal with a hostile competitor to get books printed at unsustainable prices or completely upend a huge section of their development pipelines, try to find another printer, build that relationship, rework the pipeline and formatting guides so the printer actually can print the books. That’s a process that could take multiple years and millions of dollars to do. Both of which options would kill even large rpg studios.


  • As a DM dice are there to make noise behind the screen and raise tension. They’re a psychological tool as much as they are a randomizer.

    Personally I play a lot of World of Darkness games, which runs on dice pools, so if I can just keep obviously adding more and more dice to a pool, recount once or twice and roll to really sell the illusion that they may be in for something a lot bigger and scarier than they are. Or just roll a handful of dice as moments are going on, give a facial reaction and let that simmer under the surface for a while.

















  • Waterdeep Vampires, started out as a drinking club of the bards of various famous adventuring parties, like werewolf bard Keith Moon of The Whom, high Elf bard Jontiel Lennoniel and Aasimat bard Ringo Starrfall of The Beetles, and Shifter bard Mickey Dole Z of the Monkees.

    Current members include merfolk bard Johnny Deepp, Human bard Koe Qerry, and former barrel maker turned bard Alice Cooper.