

These days a steam console would be much more attractive.
And you’re right, I want one.
made you look


These days a steam console would be much more attractive.
And you’re right, I want one.


At one point, years ago, they were talking about removing the screen resolution entirely, and just make it a copy of the window size values instead.
Guessing it broke too much stuff, since it seemed like a nice idea but never eventuated.


I’m still annoyed that “OPAQUE” never seemed to catch on. Uses a username/password combo as normal, but never actually sends the password to the server, only a proof of knowledge. Even if the server is hacked and the DB leaked the attackers can’t actually recover anything resembling a password from it, since the server simply never possesses it.
Passkeys are superior (No password at all), if only the UX around them was better.


They’ve released at least one screenshot, but since they mostly use it for internal testing, and they very rarely ever release those builds, there’s not much to go on.
So builds they didn’t intend to release provide the best insight.
Now I’ve only ever used the English releases, but I know before Vista that this simply wasn’t a thing. Each language release was a separate build, handled separately by different teams. So there was never a mixing of languages or loading strings at runtime, they were hardcoded into the binaries that shipped on disk.
Skeleton propped up on a toilet, with a house of cards balanced on my lap somehow that only falls apart when disturbed by a human and nothing else.


The actual term for it is “Pseudolocalization”, might throw up a hit


With the old radars I had to lookup my longitude and latitude for where we lived to find it on the fixed radar image, now it just centers the map on us on the forecast page.
That complaint really just come off as “change is bad” to me.
Edit: My one complaint is that they didn’t map the URLs of the old forecast pages to the new ones, so if you load a bookmark or history item you get a 404 page with suggestions, rather than a redirect.
From the Wikipedia link above
In the United States and Canada, in a nutritional context, the “large” unit is used almost exclusively.
In the European Union, on nutrition facts labels, energy is expressed in both kilojoules and kilocalories, abbreviated as “kJ” and “kcal” respectively.
So yeah, it’s confusing if you’re not American.


Windows doesn’t even have basic package management like every Unix-like OS does so you don’t have to individually update applications and go find them on the Internet
Funny thing is that it does (winget), but it’s a terminal app. Windows users who look down on Linux users for “needing” to use a terminal don’t want to bring it up, so Linux users also aren’t aware of it and never point to it as a counter example.
People fell for ELIZA, turns out humans are the ones that fail the turing test.


They had the “Steam Machine”, but effectively nobody bought it. Maybe now with the Deck people would be more open to it, who knows.
The keys are right next to each other.


And this is mine.
A couple more times and they might actually reference what really failed.


They already remastered Halo:CE in the Master Chief Collection. I know it was criticized as a bad remaster, but it’s weird to just do it again before…
The CE remaster was done by an outside company, and they based it on the gearbox PC port. So they didn’t realise that all the glitches and bugs in the gearbox version shouldn’t have been there. To 343’s credit, when they “took ownership” of it in the MCC, they did fix a lot of those issues. Turns out having the original devs and artists still hanging around helps.
It is literally just a shiny coat of paint over the old engine though, so things like collisions are using the original map geometry while rendering uses the upgraded ones. There’s a few places (on the level “Halo” iirc) where you can get stuck on invisible things that you can only see by turning off the new graphics.


Yes, thank you! I knew there was something like it on the *nix side, but the only thing that was coming to mind was overlayfs, which ain’t it.


Yeah, junctions would be most similar to a mount point. Though you can also mount one directory under another, so it’s more like a directory hardlink in that case.
And symlinks were actually introduced in Vista, but for some reason you needed to be an Admin to create one. With Win10 they removed that restriction, but for some reason kept it behind a “developer mode” anyway, it’s strange.


It was Apple. Or rather, regulators and partnering companies leaning on Apple to manage the content on their app store better, including the content that you could find via those apps.
Could say something about how the app stores are a monopoly power, and the chilling effect these wide ranging and heavy handed content policies have, and why the open web (and web apps) are a better option. But we also handed the web over to Google anyway, so it’s not that much better.


We’re as close to quantum computers as we are to ChatGPT becoming sentient.
Valve uses SDL for their own games, so this stuff would have been worked on internally and developed alongside the hardware itself.
But that’s the benefit of open source in the end, when done well everybody wins. Valve gets to ensure that any game using SDL can function perfectly with their hardware (Deck, Controller and Frame), any devs using SDL in their games knows they get first-party hardware support, and gamers get the benefit of both.