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Joined 1 year ago
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Cake day: June 26th, 2023

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  • Most general “must-see” places have already been mentioned, you can’t go wrong with them. I would perhaps throw in Leuven as a good half/one day trip, especially if you’re staying in the center of the country.

    I’d suggest to also focus on distinctly Belgian food/activities, which your friend might not have in Germany: visiting a frituur, sampling the local beer/pralines, going for a bike ride, perhaps a cantus if you’re up for that. These are independent of location but are all quintessentially Belgian.



  • It certainly depends on the clients used, but in my experience searching for communities Lemmy-wide is as, or perhaps even more, discoverable/straightforward than looking through local communities. So most new users will hopefully find their way to other servers’ communities (and I expect this UX to be reinforced by most clients where promoting decentralisation is part of their philosophy).

    Of course some users will still stumble upon an inactive community first and be confused. However, I don’t know if stumbling upon locked communities instead would be a big improvement (and would certainly be a detriment to the existing occasional poster who now has an additional barrier to posting).

    A reference to one or more related communities in the description would be a great idea though, regardless of level of activity; it’d be a fallback for inactive communities, but also a curated way to find more places in that field.






  • Ναι! Δεν βλέπω μεν τις πολύ παλαιές δημοσιεύσεις (συμπεριλαμβανομένου του sticky), αλλά μπορώ να δω τις τέσσερις δημοσιεύσεις από το https://feddit.nl/post/17991127 και μετά, και μαζί και τα σωστά upvotes/downvotes (άρα υποθέτω και τα αντίστοιχα σχόλια όταν υπάρξουν).

    Το timing με κάνει να πιστεύω ότι ευθύνεται η εγγραφή μου στην κοινότητα, μιας και άπαξ και εγγράφηκα ο διακομιστής μου (feddit.nl) εγγράφηκε και ο ίδιος στο feed της κοινότητας και έκτοτε “τραβάει” από αυτήν την συνδρομή. Σε αυτήν την περίπτωση θα έπρεπε να εμφανιστούν τα ποστ και στους χρήστες του lemmy.world απ’την στιγμή που ο πρώτος τους χρήστης εγγράφηκε στην κοινότητα.

    Κανονικά οι κοινότητες διατηρούν ένα outbox με τις προϋπάρχουσες δημοσιεύσεις το οποίο προωθούν σε χρήστες από διακομιστές που δεν έχουν συνδρομή στην κοινότητα ήδη, ώστε να μπορείς να δεις και τα προηγούμενα ποστ (χωρίς τα σχόλια, αυτά προωθούνται μόνο απ’την συνδρομή του πρώτου χρήστη και μετά). Εδώ αυτό φαίνεται να μην συνέβη, ίσως να είναι bug μεταξύ της συνεργασίας lemmy και kbin (και τα δύο στο fediverse είναι, αλλά διαφορετικά λογισμικά). Ίσως κάποιος που να ξέρει περισσότερα για το τεχνικό κομμάτι να μπορέσει να το ερευνήσει, ή μπορείς να επικοινωνήσεις με τον διαχειριστή του fedia.io να δεις εάν έχει ξανασυναντήσει κάτι τέτοιο και αν πρέπει να το κάνει report στους developers.

    Όποιος και να ήταν ο λόγος όμως, η κοινότητα για εμάς στο feddit.nl φαίνεται να δουλεύει :).


  • Δεν είμαι στο lemmy.world, ωστόσο από τον δικό μου διακομιστή Lemmy ο σύνδεσμός σου μια χαρά φαίνεται να δουλεύει. Αν θέλεις μπορείς να τον γράψεις και υπό την Lemmy μορφή [email protected] (που λειτουργεί ανεξαρτήτως του από ποιον διακομιστή Lemmy έρχεται ο καθένας).

    Η ίδια η κοινότητα μου εμφανίζεται άδεια ωστόσο, δεν ξέρω αν είναι απλά θέμα χρόνου μέχρι να στείλει τα πρώτα ποστ στον διακομιστή μου.


  • Game dev is a very varied field, there’s lots of ways to get into it and there’s (almost) no bad choice as long as you put effort into it. Game development includes even things like art, sound, music, writing etc. which all are exciting in their own right (and indeed, if you want to make a game by yourself you’ll have the chance to dabble in all of them), but from the way you phrased your question I’m assuming that you want to focus first on the programming(/game engine) part.

    For game engines, I’ve heard a lot of praise for Godot, both for its good design and possibilities. For a first game engine, I’d pick one that is well documented, has a strong community and a doable learning curve, I think Godot ticks all boxes. After that, you can look around to see if another engine matches your needs better, but you’ll already be familiar with the basics which are transferable.

    For programming, the basic skills are again transferable between different languages of the same type; any popular imperative language should do. Lua is simple and straightforward, Python probably has the most resources for beginners, C still is the basis for a lot of the systems in use and will teach you more about computer science if you feel like it, C++ is popular for bigger projects in gamedev, the list goes on. No reason to be overwhelmed by choice though; pick any of them that seems to “click” with you and if you want to switch a few months later, you’ll get up to speed fast. Once you pick a language and have gone through the basics of it, a good game dev exercise I think is to try to make clones of existing small games. Games like Tic Tac Toe, Snake, Pong hold a surprising amount of challenges which will all come in handy when you’ll start making your own (more complex) thing.

    Personally I have more experience with programming than with game engines, but you could go with either of them and leave the other for later as needed. As long as you’re motivated and put in effort, you’ll get there :)


  • Soweit ich das verstehe, kann man mit einem Account auf Instanz A bei allen anderen Instanzen mitmachen (lesen/kommentieren) die nicht explizit blockiert sind (was sehr selten vorkommt).

    Insofern ist es schon dezentralisiert. Natürlich muss die Instanz der Gemeinde auch online sein um mitzumachen, aber das ist genauso bei zentralisierten Foren wie Reddit. Der Unterschied ist dass, wenn eine Instanz offline ist/blockiert wird, man mit seinem Account immer noch mit anderen Instanzen kommunizieren kann. Das würde bei zentralisierten Seiten wie Reddit nicht funktionieren (wenn Reddit nicht erreichbar ist, sind alle Reddit-Gemeinden weg).



  • This is a very inaccurate map, as it lumps the actual Italian empire, protectorates and administrated regions all together as one. The map’s resolution is very small so it’s hard to tell, but some places are marked that were none of the above (e.g. Athens in Axis-occupued Greece).

    Even worse though, this map includes regions that were never under Italian control simultaneously. Quoting from the Wikipedia image on the linked article (and which this map is an either accidental or intentional worse copy of):

    Italian Colonial Empire. Every territory ever controlled by the Italian Empire as some point in time during World War II. (many of those were not under Italian control until November 1942/early 1943, and East Africa was lost before the conquest of Yugoslavia and Greece in 1941)





  • I’ve been playing it sporadically over the past 10 years and I’d say it’s a lot of fun! Very easy to get into, even for people with little strategy experience. The mechanics are clear and not overly complex; for beginners and intermediate players I feel like it’s just the right balance.

    It also runs on pretty much anything (as demonstrated^), so I like having it installed and playing a short skirmish for 20-30’ if I’m bored. Alternatively, there’s plenty of decent campaigns, and a lot of fan content (and a map editor if you want to try your hands at it).

    I’ve only played it a computer though, so not sure how well the interface works for touchscreens.





  • Nice idea about the GPS receiver, I hadn’t thought of this workaround.

    I ~recently got a Fairphone as well, and while it’s the next model, the fact that I can see them still supporting the FP3 with both hardware and software was what convinced me that they’ll probably keep the same promise with my model in the future.

    Apart from no headphone jack and it being a little bigger than I’d like, I’m very happy with the FP4. I intend to use it until the end of its 5-year warranty, and reading about the longevity of yours makes me optimistic. Thanks for sharing!


  • It certainly has a learning curve, and not everything is well designed. However, I think that’s unfortunately to be expected of the whole domain; ERP tends to be one of the most complex types of software. The question is, which option makes this whole complexity less painful/overwhelming.

    For the scope, features and breadth that Odoo offers, I think it’s doing a decent job (albeit with lots of room for improvement).

    Is there any alternative ERP system of a ~comparable scope that you could alternatively recommend? Python-based is ideal, but other languages are also fine.


  • I used to only get lower mid-range phones (~€250, and not latest models) and keep them as long as possible, mostly due to financial and environmental concerns. My last phone broke a few months ago so I got a Fairphone 4 as a replacement.

    I’m very satisfied so far, but of course I’m not accustomed to fancy phones either so I’m aware that the bar is lower for me. Functionally speaking it does what I want it to, and feels good enough to fulfill my modest needs even in 4-5 years from now when requirements will have gone up.

    The price is significantly higher than any other phone I’d bought - but I’m fine with that due to the extended warranty. I’ll save money from not buying another phone in 3-4 years, and the added peace of mind from not having to replace the whole phone if anything were to break is worth some money in itself too.

    But all the above would only convince me of 80-90% of the price. The fair production and environmental/personal freedom aspect of the phone are both the reason for the higher price but also why I’m happy to pay the price. I’d rather know that €500 is supporting things I want to see more of, than €300 is encouraging and perpetuating things that dislike.

    But I also fully understand that I happen to have a little money to spare - a few years ago I was very tight with money, so as much as I would’ve liked to support it I’d have to make do with what I had. There’s other ways to help if money’s tight: Like I think also FP themselves say, “the most sustainable phone is the one you’re already using” (or something along those lines).

    In short, my advice from my personal (limited) experience would be:

    • If you can afford it and don’t have very high needs, the FP4 is a good long-term investment.
    • If you want a higher-end phone/even longer parts availability, go rather for the FP5.
    • If you want a high-end phone but foresee that you’d like to continue switching to higher-end phones fairly frequently, a non-FP would make more sense.
    • If you are very tight on money and the FP4 is too expensive, a cheap conventional mid-range phone would provide most of the same functionality (bar longevity) for a significantly lower price.

    __

    Finally, one note on the warranties: iirc (do correct me if I’m wrong), the FP4 will allow for an extended warranty of 5 years only until the end of 2023, after that it’ll be 3 years. So if you’re going for a FP4 it’d make more sense to buy before the year ends. The FP5 continues to offer a 5 year extended warranty regardless of when you buy it.