A bit of an idealist and fond of empathy.
Can respond in English, Suomi and broken 日本語.
Twitch is so unbelievably heavy it has redefined what I call bloated. I often have to restart my browser just because Twitch is hogging all the resources.
My suggestion would be to use Streamlink https://streamlink.github.io/
If you have VLC installed, I think should open with that by default. It also skips ad segments.
I think Russia has shown us that absolute numbers don’t mean much if most of it collects rust. And even if we accept absolute numbers at face value, Finland isn’t tiny. Namely 900k reservists (of which 280k can be mobilized quickly) and largest artillery in Europe behind Ukraine and Russia. Baltics are especially happy about the new F35 jets we decided to acquire.
Great video. One other thing I’d like to mention is how Neversoft botched the game engine of the series. On top of not being up to speed with the culture of the music, they weren’t up to speed with how a rhythm game should technically behave.
Newer players starting from GH3 never knew any better, but GH3 made the hit windows ridiculously large and hits (the little notes go up in flames as you hit them) would visually register only at the hit line no matter what, intead of when you actually hit the note. This made it visually difficult to keep track of what you were actually hitting.
The notecharts and song selection deteriorated significantly as well. GH1, GH2 and GH80s placed great importance in getting songs that had actually interesting guitar tracks, not just songs that were popular. GH3 on the other opted to chart bass lines and other instruments in an attempt to make the game more interesting as only a portion of the songs were actually good fit for the game.
Overall, to someone who was already grinding expert difficulty by the time GH3 came out, the game was a big let down and Rock Band was the true successor on the franchise.
Absolutely enormous as far as I can see. The Matrix devs understandably spend a lot of their time on the protocol and backend, so getting more dedicated user client side devs is pretty critical. Most people go to Discord for the features it offers, and Element just progresses really, really slow towards feature parity.