For me it’s the aquarq missions. Get in and get out quickly. You don’t usually have 10 events like some of the other missions.
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Refinery is my #1, even though I like all of them. The distinct stages of
- scouting out the cave, calling the pumpjacks
- drilling out, laying, and constructing pipes
- repairing pipes
- extracting
make it feel like some kind of mini-campaign, much moreso than any other mission type. Every class gets a time to shine (except Gunner, who is just good for some security all the time).